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484586 Posts in 28410 Topics by 2463 Members - Latest Member: austinrobert August 10, 2020, 05:05:37 PM
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The Gaming Universe  |  The Archives  |  Archived Projects  |  Open Zelda  |  OZ Help (Moderator: red_team316)  |  Sudden fps drop after 9 minutes
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Author Topic: Sudden fps drop after 9 minutes  (Read 971 times)

Offline Khatuni

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Sudden fps drop after 9 minutes
« on: April 21, 2011, 01:16:37 PM »
I ran OZ for 25 minutes in a certain area in my game, without touching any button. So there were no changing animations or such. I outputted the fps into the ErrorCheck every second. The fps is constantly around 840 until after about 9 minutes, when it suddenly drops to 480 and stays there. See here for details: www.sendspace.com/file/5x58xf

I'd like someone else to test this out. Just add  WriteCheckVal(g_rFPS);  to the DrawFPS function in CGame.cpp.

Offline KingOfHumans

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Re: Sudden fps drop after 9 minutes
« Reply #1 on: April 21, 2011, 05:05:14 PM »
Well I got a couple of things I could do for 10 min, so I'll test it quick.

Offline KingOfHumans

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Re: Sudden fps drop after 9 minutes
« Reply #2 on: April 21, 2011, 05:31:07 PM »
You willing to do a second test to see if it has to do with the quest itself or the program.
I ran OZ with no quest running more almost 20 min and this was my output.

133
2846
3963
7281
7252
7277
7271
7285
6698
6092
7259
7272
7283
7278
7253
7291
7295
7279
6790
5964
7205
7291
7289
7281
7277
3963
3755
3764
3759
3763
3758
3759
3756
3752
3761
3758
3763
3758
3758

It stayed 37?? all the way to the end.

The Gaming Universe  |  The Archives  |  Archived Projects  |  Open Zelda  |  OZ Help (Moderator: red_team316)  |  Sudden fps drop after 9 minutes
 

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