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Messages - red_team316

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The Gaming Lounge / Re: Are Games Too Cute?
« on: September 01, 2013, 12:44:49 AM »
I think part of it may have to do with the fact that its harder to do high res sprites than to transition to 3D  or vector art when more detail is needed. Lower res sprites contain less detail and thus are generally more cute due to the lack if detail. That coupled with the fact that it apparently works well with an LoZ style game. Its really hard to compare MK or Fallout graphics with those since the realism actually comes from actual pictures.

Here is something not so cute I think you might like: It looks interesting, so I might back it.

The Gaming Lounge / Re: Are Games Too Cute?
« on: August 31, 2013, 02:19:09 PM »
I'm not sure how E.T. compares to MK and Doom but the most hardcore thing I ever remember him doing was flying over the moon on a bike...

Don't look a gift horse in the mouth. I would expect you can always re-gift it.

I grabbed some of the DLC's for New Vegas, Hitman:Absolution (I really hope it doesn't suck, I've heard rumors and I'm a big Hitman fan), and Left4Dead2.

General Chit Chat / Re: Happy Birthday, RedTeam!!!
« on: June 13, 2013, 08:05:09 AM »
I'll keep that in mind :D Thanks.

The Gaming Lounge / Omni - Virtual Reality
« on: June 05, 2013, 12:53:08 AM »
I saw this on Kickstarter and it looks pretty impressive when paired with the Occulus Rift. One of the videos shows it being used with Skyrim.

Devilcrag / Re: RIP Devilcrag...
« on: May 31, 2013, 11:42:07 AM »
My tool is a C/C++ compiler, hasn't failed me yet :P I'm pretty cautious about using a language or tool that's not cross platform.

Cheer up, one of the first failed projects I worked on, years later ported to linux and fixed several major issues with it, just as an exercise. Who wrote this crap...oh now I remember...I did. he he.

So what's your next project/tool? You don't think we're just going to watch you jump off a cliff all by yourself without a push, erm parachute, do you? :D

The Gaming Lounge / Re: LTTP 2(not just a remake)
« on: May 05, 2013, 10:58:39 PM »
I don't mind the concept of it but the implementation is just weird. They could have just come up with some sort of wall climbing ability and had the 3d version climb around the wall. Becoming 2D makes it feel like they couldn't come up with an idea for it (such as somehow using the hookshot to grapple to the wall would at least make it believable).

The Gaming Lounge / Re: LTTP 2(not just a remake)
« on: April 18, 2013, 08:34:41 AM »
Looks pretty slick other than the weird 2D wall thing. What are they smoking LOL!

The Gaming Lounge / Re: Disney shuts down LucasArts
« on: April 04, 2013, 11:17:04 AM »
Aegis, its not a complete loss. It appears that two of their game engines (minus assets, so you would still need the original game or wait until replacement assets are made) have been open sourced.

The Gaming Lounge / Re: Mojam 2 Humble Bundle
« on: February 22, 2013, 01:41:54 PM »
Awesome, I enjoyed watching the streams from mojam 1. Definitely recommended for anyone interested in development. It's a fast paced 24/7 hackfest where the developers and artists work together to determine what works, what has to be cut, and coming up with solutions in real time. I enjoyed the streams where you could see the screens as well as the developer interaction.



The Dev Lab / Re: Ecilpse with C++ on Mint?
« on: October 22, 2012, 02:39:41 AM »
If you copy pasted instead of typo, it should be usr.

General Chit Chat / Re: Solid-state drives rule!
« on: September 26, 2012, 12:42:30 AM »
Aegis, drop an SSD in your laptop and you will realize how handicapped it was. My laptop is at least 3 years old. I dropped a 240GB mushkin in it and have been extremely pleased with it.

General Chit Chat / Re: A computer for under $50
« on: May 10, 2012, 02:03:56 AM »
Dandel and I should be receiving one at some point from the 400 Qt sponsored pi boards. They haven't shipped yet but should be out of the first batch.
The one we're getting is the $35 Model B which has the ethernet port and an extra USB. Should be fun to hack around on. One of the ideas I have been contemplating for a project is a touchscreen drafting table. I've found that PQ Labs ( ( looks like a good match for the touch overlay, but I think I will probably opt for one of the smaller overlays for my current monitor considering the pricing tiers get rather expensive in the larger frames/touchpoints. The linux support from PQ Labs is somewhat limited (Ubuntu/Fedora) but considering there is a fedora remix for the pi, hopefully it shouldn't be hard to get working. At worst case scenario and it doesn't work at all, I can try using Wireshark to sniff the USB packet data to reverse engineer a solution.

I'll be doing OZ and other software porting with it but will focus on pairing the pi with various hardware too, possibly CNC related projects.

I'm planning on getting a 3D printer ( eventually so one of the first things I will be using it for is to design a case for my pi :)

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