Almana no Kiseki - Famicom Disk System (FDS File CRC32: 84952AA7) Port to MMC-1 Mapper By: MottZilla There are two versions that should be functionally the same. One version uses CHR-RAM and the other uses CHR-ROM. Pick either one. Technical Notes: The game is fully functional beginning to end. There is no change for the FDS audio. The game sounds reasonable without it. Maybe someone might be interested in doing a NES audio only arrangement for it. The original game uses IRQ for the status bar. MMC-3's scanline counter was not compatible due to using patterns from the BG side of the pattern table for some sprites. The solution I used was a sprite hit zero loop. It works pretty well. Because of this I abandoned MMC-3 and used MMC-1 which was capable enough. I can't recall any other technical details to note. Debug/Cheats: This game in later levels is very tough. In order to make sure the game was fully functional I added some cheats to the game. They won't be hard to find. There are 3 different cheats.